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A bit hard to figure out at first, but once you get the mechanics down it's fun, if a bit hard still cause you don't get that much time to place blocks to support the falling ones, but the hardest part is the instant game over if you lose just one elder too early, but then regarding the theme i can get why you made it that way cause it adds some pressure to help prevent loss at all costs.

I'm no good at puzzle games but i liked it anyways, it's really an original take on the genre to have it with real time physics and that stopped blocks are not guaranteed safe since if they're stacked in an unstable way they can eventually fall.

Well done :)

Thanks, I appreciate the feedback!

I hear you on the difficulty! I feel like my whole tower comes crashing down all at once most of the time :)