Thank you :D just subscribed! Keep up the good work!
Hey there
Thanks a lot for subscribing it means a lot to me (i am trying to reach 50 subs on my main channel and maybe 15 subs on the channel where i am posting games)
i played your game and it was an Awesome RPG game with awesome graphics and the story line was great
however there were some problems that i faced:
1. the health. it does not regenerate and gets over very fast (maybe increase the health or make the health regenerate over time)
2. make the powers a bit more powerful (or increase its capacity)
3. in the 1st scene when we had to get off from a train, we had to press the arrow keys and move and i had no idea what to do, but i eventually found out
4. in the lock picking scene i had to figure out how to pick the lock because i was super confused on what to do but i did it somehow
5. make the powers go in 4 directions (what i mean is that make the powers go up, down, left, right)
6. in the umbrella scene make the people follow range a bit more because i was facing difficulty in making them follow me
6. in the boss fight scene make the health of the enemy a bit less or make it less powerful (that was really fustrating and thus i couldnt get past the enemy)
i guess these were the things that were bugging me out but hey this is a demo so you have plenty of time to improve
heres the video:
have fun
:D
Thanks for playing the game and the suggestions! I think they are very useful. I think the main problem is that I didn't give enough guidance haha, so sorry for the confusion! I will try to give more guidance in the future, because confused players will never be engaged :P The video is amazing! I will share it to my players and friends!
So your suggestions are so detailed and constructive, that I decided to make an update immediately. The following is extracted from my new devlog.
- NPCs' health increased.
- Adjustment on the overall difficulty,
- Shield now regenerates health.
- Added tips after dying in the boss fight (you can actually dash while being trapped).
- The player can no longer move around while lock-picking.
- Minor improvements on the lock-picking system.
Thanks again for your awesome feedback!