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(+1)

thanks for the response. we are currently rebuilding the whole thing from scratch as both lag and mouse sensivity are major issues. the whole idea is to make it a more story driven game with RPG and survival elements. As we didn't found the time to figure out animation before the end of the jam there is not much gameplay at the moment. with what we have in mind for this level would normally give you 15-20 min gameplay and would function as a tutorial part. you discover a flashlight, an apple would lead to an explanation of the food/survival. the screwdriver would learn you to fix and build stuff. the "buildings" in the distance would give you a reason to wonder further in the world. and the spider is not something you would like to meet at night in the dark.

We did post this first as a HTML file, but performance was terrible and it did mess up the lights. if you are interested feel free to follow so you will get notifications when we post the rebuild.