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I really like the concept of three unique challenges to conquer, but I wish that after completing one I could skip it in future attempts if I die. The first boss was a fun challenge, but after a little while it became tedious. That being said, sending his blades back into his face from being stuck in walls was very satisfying. I could not get past the second boss as I couldn't seem to find a potion to make the boss vulnerable. All said and done, this was a fun experience and certainly impressive. I would really enjoy playing through more levels based on reflecting projectiles back towards enemies. Great job!

I really appreciate you playing it, and I definitely wanted to add in a “choose a boss” option, but thought of it too late. As far as the second boss, it’s a little puzzly but you have to drink all of them and then he’s open to attacks. The idea was a situation that was supposed to be based on wisdom but your character is so strong or whatever that he just downs them all to be safe. Reflecting the projectiles was also my favorite part and definitely something I intend to expand on soon. Thank you again!