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Suuper, That map reminded me HeMan from C64.

Anyway, I escaped from lower bottom part of the map to "the nothing" I am scared.

Was it made using olcePixerlGame engine?

Oops, sounds like I need to check the collision flags on some of the tiles, thanks for the report!

It's using my own framework (which is heavily inspired by the pixel game engine's API).

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Sorry, I forgot tell you where. If you don´t mind, in the future, mayby I will have some questions about implementation.

I would like implement your approach in my game.
Thanks.

PD: check it out that little friend near me, he's frozen in front of vastness.



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Thanks, I figured that one out, it's fixed in release 0.0.5 :)