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(+1)

Honnestly I didnt unstand much of how to play. Most tiles didnt seem to do anything, I could go straight past them. Red ones get me on fire but then the fire doesnt seem to do anything.


Also I got blocked between two bouncy one next to one another with an ice one in the middle, a tad frustrating ;/

Thanks for the feedback! I really think that my focus on random level generation prevented me from making levels that teach the player the game mechanics. Red tiles are supposed to set you on fire which can melt ice and burn up jackhammers, but I think that the random and fast paced gameplay makes it difficult to understand that in the moment.