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Hi, just letting you know, but I can't get the game to run on Windows 10 Chrome (though I can play other people's games on Chrome) for some reason; it's just the navy blue background in fullscreen when I click run. It's not loading, either, because I left the computer on that screen for 5-10 minutes while I did something else.  Tried a few times, too. It did work on Firefox for me, though.

Hi, thanks for letting us know. We've tested both on Windows 10 Chrome and Firefox and it seems to work (even though we have had to reload the page on the Chrome for the very first time). Just in case, could you check the console in Chrome for errors?

Sorry, I should have done that to begin with.

Here's the console errors I get. Hope that helps.

Hi, thanks for the useful log.
Our game relied on localStorage for music and sound volume persistence between sessions. However, if the browser blocks all cookies, the localStorage is undefined and the game crashes. We decided to remove the localStorage functionality altogether and updated the game.

Yep, as soon as I sent that, it dawned on me the browser on my shared computer must be set to block all localStorage, probably causing the non-loading problems I had with my own game (I wasn’t storing anything, but I guess Unity wants to anyway).

Sorry you had to remove that feature, but hopefully it works better for everyone now!