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Shoot my bad. I tried the game again and played the tutorial this time. I guess I totally missed it for some unknown reason. haha

This time, I got up to level 4 I think but I gave up when I couldn't get past one of the green things. It's cool how the enemies are also differentiated through colors. Also, reaching a checkpoint feels very relieving. I think the sword's position should be based on which section(left or right) the cursor is in rather than which direction the character is facing. Might just be my preference tho. No pressure.  :)

(+1)

Thanks for giving it another chance! Don't worry about not getting through the last level though, I had like 30 minutes to make it and couldn't implement smart invisible barriers or pathfinding. It was supposed to be a chase sequence, where the green enemies followed you all the way to the end, but then you got the sword and could take them down.