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Host Recommendation

As the unwanted passengers on a futuristic space transport we must stealthily follow the coos of our alien mother to safety. Unlike most games with an echolocation mechanic, her response to our cries emerge from our exit, which between us may lie a twisted path of lethal obstacles.

Each of its six levels are well designed and paced with a steady difficulty curve. In its first level we learn how to move and simply follow our mother to the exit. After that, each level introduces further challenges like guards, traps, and walls to navigate around. Even with so few basic tools, by its final level what they build is quite complex and challenging.

The sound design succeeds in reinforcing its interstellar setting. Our mother sounds like none other. Its levels are peppered with vibrant machines that beep and churn. Their floors feel grated and metallic, as if lifted verbatim from the industrial architecture of the Alien franchise. Accidentally tripping the guards leads to a gruesome collage of gunfire and death. And when we hatch again it’s otherworldly and so corporeal it’s almost sickening.

At times I found it difficult to get past its guards. Specifically, I found that it was difficult to ascertain whether their footsteps were coming from ahead or behind me. Perhaps some filtering could reduce the brightness of the footsteps behind us so we know what’s up ahead. Similarly, the inclusion of a cheat mode is quite helpful for sighted folks, but what might improve its usefulness is an audio cue that indicates when we’re in danger of being spotted.

Thanks for your submission. Good work!

Thanks for this complete review !! and kind words ;) You’re right about your comments, and some point like the danger 6th sense was on todo list, but I miss some time at the end of the jam. Superfreq has already done the sound, so It will certainly come with a post jam version of the game ;) And a big thanks for hosting this jam, I learn so much in this adventure.