Nice little strategy game, kind of reminds me of advanced wars in some aspects. Some of the things i would consider maybe before jumping right into the game would be a control layout or even battle tutorial. You went through a lot of work with the story and cutscenes, it would have been nice to have like the first 4 turns show you where to move and explain which each thing did. I think this could have wrapped up the project so nicely but man I m sure you spent a ton of time on just the cut scenes alone!
Aesthetically i think you did a fantastic job on 80% of the game. Everything was so well done but i think the main hall you go down was a bit busy or too dark. I know its suppose to have that haunted house vibe and probably dark inside. but there's so much "texture" on the back wall it was just a bit difficult to tell your points of separation. The red room was a lot better how you had less detail on the wall but more detail on the floor. I think you could have gone with dark walls lit by candlelight highlights. and that would have keep that creepy but dark vibe.
Great job!