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This game made me think of one of Rayman's levels where we have to climb the level as fast as possible before the water reach us. The player's sprite is nicely animated ! I couldn't get far enough to see the enemies sadly, but good job ! :)

Also, I found a bug with the wall jumps : wall-jumping multiple times quickly messes up our player's lateral velocity, he's shaking for some time right after the jumps.

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thank you! the artist worked hard on the animations and you're right that they're SUPER CUTE <3

thanks for pointing out that bug, programming the wall-jumping was definitely a challenge for me. I think what's happening there is that the game isn't quite sure whether the character is wall-sliding or free-falling, and with more time I would've liked to fix that.

thanks so much for playing and reviewing, I'm glad you liked it :)