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(1 edit)

Thank you for playing! ....I did not expect that someone will finish the whole game, though. It is quite lengthy.

0. It was... well, a copy and paste for the final dungeon and noble's house. I screwed up and I know that - I want to make it like witcher's house but I run out of time.

1. That is... my mistake, but I believe that I should not do any modification now.

2. I locked them. Um... I think it should be possible to slain the teacher within 1 round or so???  I will lower his stats even further. Just tried and it is a little buggy, sometimes it still allow users to use magical attacks other than "feeding candies".

3. My mistake, probably, thanks!

4. Yeah  I know. That was the major reason for the tutorial. I can do nothing but leave it like that because I am not going to use any plugins - RPG Maker MV is not a strong engine, after all. If I have to solve all these problems I have to make good use of plugins... and that is not what this game jam is for.

5. Oh, I did that on purpose. Otherwise it will be too easy for the players to escape. They were there to stop you from getting away.

6. In fact that also bother me somehow. I love games that require you to search here and there and find secret items for the next level. Adding a star will make things easier for the player, but I doubt and removed all signs. Thinking like this: "who would like to have direction guidance in dark souls? " That is the main reason that I did not even put a sign there.

7. My fault! Thanks!

8. Hidden ending simply means that you have done all the things required. There ARE 2 more endings: Bad ending and Good ending. Run to the ruins and kill the first boss without accepting quest, then you get the bad ending (to punish those who just want to 'end' the game as soon as possible). Leave the big town without visiting Miss Candy again, then you get the good ending (to punish those who does not search).