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v0.9.7

General Changes
Fixed the Description miscoloration from the getSwollenDescription not closing the color tag - Reported by Bananaman
Fixed the Backwards Compatibility message from triggering and eliminating existing pregnancies unless the upgraded person is from a save prior to v0.9.5
Fixed the person.id and person.unique to father_id and father_unique - Reported by Comemon777, fixed by Ankmairdor
Replaced the set_race_by_genealogy with setRace in constructor.gd to sort and pick races more efficiently from Genealogies. It should now pick the race with the highest genealogy despite being below 50%.
Tweaked the globals.fertilize_egg function to correctly apply genealogies to uniques (for Kennel/Prostitution impregnation) and only set_genealogy for non-animal "fathers". - Reported by Darkness/Shadowsonger/Comeon777 / Fixed by Ankmairdor
Genealogies are reset to 0 before being built in constructor.gd.set_genealogy to fix the Kennel/Prostitution impregnation issue. -Reported/Fixed by Ankmairdor
Fleshed out build_genealogy_equalize to resolve the negative (undisplayed) genealogies. Added a clamp and break to stop the processing. -Reported/Fixed by Ankmairdor
Altered the Race Display and Genealogy Display texts in person and constructor to more accurately represent the racial blends.
Set the newbaby function in constructor.gd to create female instead of random so it can transition to male if needed. -Fixed by Ankmairdor
The _massive descriptions were using his instead of $his (issues in futa descriptions). -Reported/Fixed by centerflag982
Added female beast to male slave End of Day kennel scene per request
Scrolling issue with more participants than the screen allowed - Reported and Fixed by Redle
Added Ankmairdor's sex description optimization file. - Reported by Darkness, Created by Ankmairdor, Tweaked by Aric
Extended the Taurus quest with the Develop Nipples description to explicitly state what is needed for the quest and where to find it as it is still confusing for a lot of people.
Dryad was listed for both Bestial and Nature essencing. Fixed to only Nature. -Reported by HelmetWhale
Fixed the accidental negative chance to dailyTighten as well as the inverted age mistake. -Reported by gpaulus
Fixed the mismatched color tag in the lewd lactating response - Reported by Shiroi Neko
Tried to fix farm spacing issues in descriptions - Reported by Shiroi Neko
Fixed the lust, obed, and loyal changes from the kennels - Reported by Shiroi Neko
Fixed the $came to came in nameHelpessOrgasm - Reported by Shiroi Neko
Fixed the snail sell + button in the farm>snail panel.
Added the Dryad to the Racial Bonus (it was overlooked) - Reported by Ralphomayo
Childbirth now clears all remaining semen in the womb, avoiding multiple pregnancies from 1 session. -Reported by Ralphomayo
Unique Slaves were still having mixed genealogy. Fixed with a new function in gallery.gd as uniques are created slightly differently. -Reported by Bananaman+Multiple Others
Increased the Hyperlactating Regen bonus to 20-40% of the total Days Lactating. -Reported by 5_pandas

Impregnation:
Added a bonus to virility if the father hasn't had sex today (for the first impregnation change). Changed the virility modifier from a flat 0.5 to a 0.3-1 for having had sex today and 0.5-1.5 for not having had sex that same day (clamps the virility at 100).
Infertile no longer means that the person can't get pregnant, it is simply far harder for it to happen (Fertility/2) for mothers and fathers
Split the Egg Reached and Fertilized Egg checked. If the egg is reached (due to high virility or semen count) it regains one day, giving it another chance should the fertility check fail.
Lowered the rolled chances from 751 to 75 and 1001 to 100.
Updated the Stud and Breeder checks slightly
Changed the father_id = null for non-real father's to father_id = '-1' to resolve failed id passing issues

Talk Button Changes:
Added randomized dialogue to Refused Consent to join Party
Reorganized some of the Topics into the 'Sex Topics' Category to avoid confusion and minimize having to search for talk functions.
Added "Job Skills" conversation under General Slave Conversations, along with explanations of what some of the Job Skills actually do. More pending.

Cum Draining Scene -
There is now a "Cum Draining" scene from within the new Sex Topics category under the Talk menu. You can use this to simply drain the slave's pussy or go further and drain their womb as well. This scene and the slave's reaction depends upon the slaves' creampie, pregnancy, and drinkcum fetish. You can use this to drain a slave's cum to avoid bloating, pregnancy, etc. It is available once per day per slave

Job Skills:
Job Skills have been updated and somewhat expanded. All Job Skills now have the chance equal to their Wit to double the gained skill amount. More Job Skills have been implemented mechanically and the Job Skill conversation was added to the Talk Menu.
Updated Sex Worker job skill to provide bonus gold per the person's body, sexuality, etc for all sexual jobs.
Added Hunter, Forager, Cook, Trainer, Trainee, Sex Worker (Whore/Fucktoy/Escort), Nurse, Combat (Guardian), Entertainer, Merchant, Mage, Pet, and Maid. Updated all Farm Related Job Skills gains.
Added a few End of Day events to Slaving and Guardian jobs for a critical success bonus (and dash of variety).

Modified/New Feature: Movement Icons
Gone are the days of Movement Traits! They were intended as a placeholder and served their purpose well, but it is now time for the grand reveal of...Movement Icons!
Instead of the tried and true traits taking tons of topography in your slaves panel, the icon will now appear next to the specialization icon in the Slave panel as well as on your slave's character sheet in battle.
All icons were made by me (so...sorry about that if you dislike them) in Kisekae. There are separate icons for men and woman (futa will use the women's icons), clothed vs naked (naked checks for if 2 of the 3 areas between chest, ass, and genitals are exposed), and varying degrees of pregnancy/swelling (women only for now unless heavily requested otherwise).
Backwards Compatibility SHOULD theoretically work, but to make the icons display the actual reason for the modified movement (ie: tits oversized, swollen, energy low, etc) I had to add another variable into the person class. Worst case, if your save game complains about it, add into your savegame "movementreasons = []" for each active person. Should fix it up right as rain.

New Feature: Training Grounds
Adds Training Ground Location, Trainer & Trainee Jobs
This feature is a new location geared towards end-game to minimize end-game grinding. A new location can be purchased from Facilities called the Training Grounds. It can be upgraded 4 times at 10 upgrade points and 5k (times the level) a pop.
The Grounds unlocks the Trainer job, which allows you to set a dedicated Combat Trainer. They can teach a number of slaves of lower level who have won less total battles than the trainer and give them a daily amount of XP as well as a chance for Learning Points (to unlock abilities).
The Trainer requires Commoner or Higher, Level 3 or higher, and has to have participated in 5+ battles. The details on exactly how much XP is granted (to each Trainee), the chance of Learning Points and Amount granted, etc is all listed in the Upgrade and/or the Job Panels. The Trainer can teach a total number of slaves equal to twice his/her level.
Added Job Skills for Trainer and Trainee

New Feature: Slime Breeding (Option 1 of 2) "Conversion"
Slimes now have the first of their two breeding methods implimented. The first method, Conversion, happens when a slime with a penis cums into an unsuspecting pregnant woman. Instead of a normal impregnation check, a slime will instead try to "convert" the pregnant woman's baby into a Slime. The "stronger" the offspring's DNA with one race, the higher the chance to resist this conversion. The level of the slime and the last day that that slime has had sex also comes into play as well. If the baby is successfully converted, it will ooze out of the mother the following day. The mother will be hurt and stressed by the time lost by her rapid pregnancy.
The inspiration behind this method is the "monstrous" side of the Slimes and why they are feared by normal sentient society. Their abilities to "steal" babies and add them to their own ranks adds to the horrific element of these creatures.
Note: I THINK this works, I've tested it 3 times and it seems to in those cases but definitely let me know if there's any issues with it. There is very likely to be some. The "Split" method is coming soon to a monster near you.

That... is... freaking cooool.  I can't wait to try out 9.7!

Hopefully it all works well! Let me know what you think. :)