oh cool, Cheesey Mousey got a sorta sequel! I definitely like the change that now you phase through other color platforms rather than getting killed by them, it adds a lot of cool potential platforming challenges to the game. The wall climb mechanic is cool too.
I think while the dash was cool it was a good move removing it because it simplifies the controls. I can't quite put my finger on it, but the movement and acceleration felt better in Cheesey Mousey