Thanks for playing friend!
Yes I also think dashing in mouse makes it hard for people who never played platformer before and I am trying some new ideas on this game as it fits the theme so well.
The control part is tough in a 2-day time frame though lol. Almost reused all the code I can and still spend a whole day on level design and bug fixing. Originally I wanna create some kind of sticky feeling to the slime, but it was hard for me to figure it out in a two day window. So I think at some point I may update this game to a more complete version in terms of controls, levels, mechanics and story.
Still thanks for your useful advice, I’m looking forward to your next game!