Sorry if I exclaim a lot with bugs and all that, the game fascinates me, it is excellent in almost everything, I have only reached the first boss and I have loved almost everything.
The electrifying, flowing and rhythmic music that this game brings; The super cute graphic design of the protagonists, a gameplay very similar to that of undertale (with the theme of moving to avoid enemy attacks while protecting your soul and shooting the enemy figures) but with gem-moving games (such as candycrush ) and casting spells (as if it were an RPG game), it seems like a game phenomenon in all that.
The bad thing that I find with the game is how little 'versatile' the game can become in terms of configuration, such as not being able to play only with the keyboard (on PC) or that you cannot change certain buttons (such as moving For the stage with WASD or not being able to leave the automatic trigger of the Right Click, you have to keep space for that). The brightness and the color tone that you cannot change (although with that I exaggerate a bit xD). If it is very short it can be quite disappointing or if all the skills and monsters are the same it can become boring (although I do not ask you for impossible things either)
If it weren't a fetish game, I'm not exaggerating that it could even make it to the Nintendo Switch. In summary, the game seems great to me but the bugs and the lack of versatility damage it. The game is yours and is very good being an indie, you can take the suggestions from the comments or not, Good luck with your game and I hope you are recognized as a good developer, that is my criticism of this hidden gem :3