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hah, great catch on the window bug! That's funny, I have a collider on the frame but the window itself is open, and I didn't think about that when I added the beds you can step on. As for the animation, that's more of an artifact of not wanting to spend more time animating more walk cycles so I only did those two directions for now and thought it looked 'ok enough' if a little weird when going forward and backward. Thanks for playing!