Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Agree with all this! I was definitely struggling to come up with a mechanic that felt like an authentic portrayal of dialogue (because you don't know what you're going to be thinking in the future) while also not being boring or unfair to the player. I think the answer to that is probably just that if I had more time, I would have written more so that there wouldn't be those gaps where you're locked into silence at all!