+ 3 different actions for a one button game
+ Satisfying sound when blocking and hitting the enemy.
+++ 3 distinct enemy types each with different mechanics. The second and the third type enemy are well designed to punish spamming players.
Some issues I notices:
Sometimes the soldier type enemy can get knocked back close to a dog type enemy. It is very hard to deal with this kind of situation. I also encountered a bug that after I hit the heart tank, it leaves the scene and I am not able to progress afterwards.
Overall great work for a game completely designed and developed in a week. It has a lot of potential to grow.