Love the concept. Enemy AI is a little wonky, as I'm sure you're aware, but the bug that had another box dying while I was still tiptoeing around made my laugh so hard.
I can't wait to see this thing progress.
Really really wish I would have added a Action Step 7 check on the A button to stop the player from preventing death, but just one of many things that got left out. After a nice break I will go fix this and try and make it so the guards only look at what's in front of them. Glad you enjoyed what I was able to do!