I have to say, from what I picked up on, the fact that this game used procedural generation to create the environment was actually really impressive for a game jam. I've done procedural gen before, and I know how hard it can be to get the balance of different things to spawn right, so good on you guys!
Also the art style is absolutely charming. I personally would rather have had more sound effects over animation, just because I really like this style with everything seeming like it's coming from a drawing. The sound effects like a walking on grass sound or a putting a plant in your "bag" would have added a bit more. Other than that though I really really loved the immersion of this game, especially with the nice calm soundtrack.
The last little bit that I can give just technical criticism on is that I don't think that the camera's movement bounds are centered on the first day. Also I tried to get passed the second day for 20 minutes and couldn't collect all of them, because I was always one short! Other than those small issues though, this was a really fun game to play, and fit very well into the theme. I might come back to this game later to try it again.