Thanks for the feedback! I see where you are coming from with refining the combat and sorts, it is quite useless in its current state. The game was originally meant to be linear but since it was my first game and game jam it took a long time to get a lot of the basics down so I decided to make it more speedrun based. I do like the recommendations you have put in place and if I pursue this further I will be sure to keep them in mind, thanks! Have fun with the rest of the jam!