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(+1)

I liked the different interactions you can do, especially hanging on the wall hook which I thought was really cool. You nailed the theme also. Main feedback is that the security guard moved around a bit slow, I would have sped them up a bit. Also, you probably didn't need the mouse interaction instead mapping the steal action to a keyboard key instead (to simplify the controls a bit). Great work.

(1 edit)

Thanks for the comment!

The mouse was used because of features that never got added. With the way the game ended up , I agree, I could have made the game controller friendly.