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Really liked the energy this game - very chill but with constant looming threat of not being able to return to home. One thing I would change is to illustrate to the player that collectibles have to be clicked on (I spent more time than I'd like to admit trying to ram into them). Another would be to allow the player to change their launch direction, just so it's easier to change where you're travelling to without worrying about using excessive fuel. It's obvious that the mechanics are very well-thought out; the yellow travel indicator was a great idea. I really enjoyed it as a whole.

Thank you, I appreciate the feedback. Don’t worry about the time spent trying to figure things out, I didn’t have the greatest instruction giving.