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(1 edit) (+1)

Hello again, I've played the fix version now. I enjoyed the story you were telling, with Rosy and Stephen. I felt a little confused from the ending scene though as everything happened suddenly all at once. The game is also very short but I liked that final map Stephen was transferred too, story-wise it seemed all interesting to me. I think the battle was fine for a first tutorial type of battle, but because it was the only battle in the game it also didn't feel very challenging for a single battle, but it wasn't bad either. Like I said I liked that area Stephen was on on the last map, I'm guessing it's like an end of time area but either way it looked a cool place. I would have enjoyed for that place to have more maps connected to it and then explore the area further. I also liked the butterfly effect a lot it looked beautiful but it did (as well as the main map) seem to transfer strange at the end. And the blue knight faceset didn't really match the red knight guard, I think MZ comes with pictures for the battlers so if that red knight guy doesn't have a faceset you can resize the battler and create one for him. That's everything I can think of to say. You have good ideas. Hope the feedback can still help you good luck with what you do next and if you plan to expand this, then good luck doing so.

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(1 edit) (+1)

Sure, I know it's not always easy to know what direction to go next, but just take it one step at a time and you'll get there. Hope to see an expanded version, where the game can be longer and the story can then have a chance to shine a lot better, in future. Good luck! : )