Hi Bioinvasion, it wasnt harsh, feedbacks is always helpful.
The velocity of the enemies is bugged, I think I used the wrong way to do this. In my computer they walk fast, but its use too much ram and I only noticed that after submissions are finished. The intended was to the game have fast battle, but because of this bug it wasnt possible.
Choose when to block or attack is a good thing, maybe I implement this in future versions, thank for the suggestion. About the battle system, it is nearly as I wanted, with less visual effects and sounds, but, like I said to Tomato, I wanted an idle battle.
Thanks for your feedback.