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(+1)

It is a cool game but the enemies just are way too slow and you get bored before the battle starts. Also the combat isn't very interesting, maybe, as TomatoSaladGang suggested choosing between different attacks. If you don't mind of changing completely the combat sistem you could make the player to move around, and you have to decide when to block or dodge or when to attack, etc. Right now you only decide about what the player will fight, and where to use the stat points.

The UI, the music and the art is good, but you should improve the combat system.

Sorry if I have been too harsh, it is still a good game.

(+1)

Hi Bioinvasion, it wasnt harsh, feedbacks is always helpful.

The velocity of the enemies is bugged, I think I used the wrong way to do this. In my computer they walk fast, but its use too much ram and I only noticed that after submissions are finished. The intended was to the game have fast battle, but because of this bug it wasnt possible.

Choose when to block or attack is a good thing, maybe I implement this in future versions, thank for the suggestion. About the battle system, it is nearly as I wanted, with less visual effects and sounds, but, like I said to Tomato, I wanted an idle battle.

Thanks for your feedback.