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(+1)

There's been quite a few stealth submissions, but this one has the most depth. There's a lot of different mechanics and interesting ways to go about each level. The UI confused me at first (I thought the check boxes were how you started a level, but then realized it was the name itself).  The mechanics were well polished, but I think the art needs a bit more work. As of right now things feel a bit stiff so I hope you can really take it to the next level with that after the jam is over.

(+1)

A few people have mentioned the start menu. If I go back and re-work the game, that'll be one of the first things I fix lol.

The art is partly the way it is because of my lack of skill and the time limit. But if I go back to it I'll be sure to work on those too. :)