Really great take on the snakebird like puzzle, with a perfectly charming aesthetic for the game.
-Favorite part is the kinds of stacking needed as part of the solutions that also really makes it different.
-Though it is there, the undo function could be presented a bit more clearly as it's a great thing to have been able to implement, but can be missed (like a black bar behind all that text and it being white).
And what level 2 is trying to teach you could be a bit more compact/intuitive. Also personally think the colors could be a bit more vibrant for the feel of this game.
Viewing post in Pushy Worm jam comments
Hi, thanks for playing and the feedback. You are spot on with making the undo functionality clearer as a couple of people missed it and yep, pushing the fruit on to your head wasn't immediately obvious for level 2 so will definitely take all the feedback on board and think of better ways to do it :)