Nice game, it was fun even though it wasn't necessarily super unique. The AI for the archers was pretty smart which I appreciate, though I think that if you added maybe obstacles in the terrain - lava, walls, etc. - it would force the player to change up their playstyle because I spent most of the game just kiting enemies and using the bow. It wasn't terribly unbalanced, and I liked that you forced the player to use the sword on the boss, but I think you could force that variety in playstyle more organically. Nice job :D