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Glad to hear you're going to continue working on it, and tweak some things from player feedback. :)

Honestly for the shooting, just making it so the animation doesn't go when you click during the cooldown might be enough to get rid of that awkward feeling. Or reduce the rate of fire for the weaker ones from the start so I don't start off being able to spam. It was just a bit jarring to lose the ability to spam.