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Couldn't figure out how to close the credits scene. Cool concept with eyes closed. For jumping, I guess you could play a specific sound if the player gets close to an area where they should jump.

Yeah, I added the credits screen like an hour before the deadline, so I forgot to make it toggleable. If you trigger the credits screen before you collect the discs, you can get rid of it by collecting a disc, because any event that shows text removes whatever text was already there. And the lack of a sound for nearby platforms is something I couldn't get fixed in time, but I was aware of it. I think I'll try to fix the bugs after the jam.