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So my first thought was that the tutorial for this game was absolutely overwhelming. Every part of me wanted to turn back right then and there. My second thought once I started pressing buttons was that that whole tutorial section could have gone right out the window because I didn't read a word of it and figured out what I was supposed to do fairly quickly. I don't know if I started on one of the more difficult levels but it was a little bit challenging for a first level. It might be nice to have some really easy levels at the beginning while the player gets used to the screen and then unlocks harder quests as the game goes on. 

My third thought was that you have a beautiful gem here. I would play the heck out of this game. I'm definitely going to be coming back to this one! 

Thanks for playing our game! Just to clarify it was my friend who did all the code and I did most of the art assets (excluding the background/environment)

Yeah the instructions are way too overwhelming and causes more confusion that is solves, and it is very off putting. A tutorial level would've been a much better alternative to the mess that is the instructions, and could also ease the players into the game.  The UI could use some tidying, and a minimap might also help as well.

Thank you for such the detailed feedback, we really appreciate the gameplay video, it really shows the rough edges of the game.

I know I sounded a bit critical, but honestly I could play your game for hundreds of hours. I think it’s fantastic. I hope you keep going with it!