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(+2)

I like your interpretation of there and back where she goes back and forth in and out of the dream. The attention in the detail to the game such as moving hair and gentle animations, made it a lot more immersive. The character looking out for danger as well as the darkness closing in on you emphasizes that you have a time limit.

Sometimes I felt as if there was too much enemies following me (up to 3 at times). For the battle system I'm surprised you had the time to add turn based attacks. For the attack system in the future it would be make the attacks more interesting to have the player throw the dice at the enemy and then the enemy throw the dice at the player. I wasn't really able to understand attack damage all that much though. All I understood is that the attack system was random, but ok. The attack system is really repetitive though, I found myself spamming the dice trying to rush the battle. Maybe for more advanced enemies you could have two dice instead of one dice to spice things up maybe? Or maybe you should make it so that you have to time the roll of the dice at a specific time or on rhythm, like a metronome?

There was a bug where I was stuck to one of the light yellow boards in the scene apparently, but it only ruined the playthrough for that round so it's not a big deal.

Other than that good job & good luck in the jam! :)

(+1)

Thank you so much for taking the time to write this detailed reply. I find your feedback very valuable too, and agree with the points that you have presented.

There wasn't enough time to introduce the game mechanics in an easy way to the player, nor to test the fun factor in the battle system, which resulted in a repetitive battle format. The player stats are not explained well either, and there wasn't enough time to implement a stats sheet.

As for the number of enemies, I believe it could have been balanced better. I feel there are some interesting ways to control the flow and difficulty of the level without overwhelming the player with too many enemies.

Again, thank you so much for your feedback, it is very valuable and will keep it in mind!