Thank you!
Kanz Games
Creator of
Recent community posts
I would love to get more feedback on our game. Let us know what could be done better, so we can fix it after the jam!
https://botatogames.itch.io/lostindreams
I am glad that you actually enjoyed the game, and appreciate your kind comments a lot!
Due to HTML export issues with GameMaker, I had to stick with windows export only. I think I will work on fixing these issues to make the game more accessible. I believe in general we were bitten by not having a web version playable, thus reducing the reachability by a huuuge margin. Lesson learned, as this is my first game jam.
Thank you so much for taking the time to write this detailed reply. I find your feedback very valuable too, and agree with the points that you have presented.
There wasn't enough time to introduce the game mechanics in an easy way to the player, nor to test the fun factor in the battle system, which resulted in a repetitive battle format. The player stats are not explained well either, and there wasn't enough time to implement a stats sheet.
As for the number of enemies, I believe it could have been balanced better. I feel there are some interesting ways to control the flow and difficulty of the level without overwhelming the player with too many enemies.
Again, thank you so much for your feedback, it is very valuable and will keep it in mind!