So it took me a while to get to this one. Unreal games murder my laptop so I ran it on my gaming PC.
On a side note I find it interesting how there always seems to be exactly one Unreal game in the jam no matter how big or small the jam is.
As you've stated this is a prototype, and a pretty barebones one at that.
Seeing the example robots being used as placeholders was kind of hilarious given the setting and content of the game. As for the rest of the graphics, I'm not personally a fan of the lowpoly style but I think it would be a reasonable art direction for the game.
Gameplay seems reasonable though it's hard to get a good feel for it since enemies attacking back hasn't been implemented yet. However, you don't stay facing the direction you last moved in, which makes aiming difficult. There's also something up with collision- I kept running into invisible walls.
I thought the premise was interesting although the writing in the intro was shaky. It was somewhat confusing to follow and had a lot of typos and errors.
All in all there's not much for me to talk about here. I will say that I'd be interested to see it continued. Do you think that's in your future or do you have other projects in mind?