A demo project would be great, unfortunately I have problems with unspawing spawned events.
I use this script-call to spawn an event: Ritter.spawnEvent(2, 1, 13, 2)
Then I use this script-call to unspawn it: Ritter.unspawnEvent($gameMap._lastSpawnEventId)
And I tried: Ritter.unspawnEvent(1000)
And: Ritter.unspawnEvent($gameVariables.value(3))
(I set Var 3 to $gameMap._lastSpawnEventId)
But nothing happend / nothing unspawned.
The parm is on Start with Event-ID 1000 (default).