Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Ran smooth, didn't hit any hitches at all.

Feels lovely to play, the movement and sense of momentum is a lot of fun to play around with.

Re: Tutorialization, probably worth having a base simple rundown of those? That said, at this point those movements seem pretty standard so it was second nature to just futz around and try them / figure them out.

Great work! Especially on level design / guiding the player between the spaces.

Edit: And as usual, the music slaps.