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I'm impressed you got the networking working and still managed to make the game! I really enjoyed spinning around and figuring out how to get the movement to be deliberate with a friend. I like the style a lot, but it doesn't feel completely cohesive (but I assume that's mostly just a time constraint thing), and the music felt a bit intense after a little while. Overall very cool! 

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Thanks for the comments Terry! Really helpful feedback on the art style. Was it the glowiness vs the clay style ships that wasn't quite working or was it something else? Wasn't sure if the song fit the style that well either

Yeah pretty much exactly that - the racetrack is very slick and glowy, and the background realistic vs the clay/stop motion ships. Maybe making the UI more like the ship-style would help bring them together? I feel like the music is quite hard in a slick way which accentuates the track rather than the ships. Maybe even some sound design could help, like cute noises when the ship hits the side of the track sort of thing? I do like the track and the ship styles, they just feel a bit different in the current iteration.

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 That makes sense. It was mostly was a time thing, though I was a bit at a loss as to what to make the track walls look like that worked thematically.