Short little Tech-Demo, but i loved every second of it. Would be great with a hide and seek gameplay like prop-hunt. The solved puzzles would be a clue for the seeker… anyway, good work!
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I had so many ideas for this one haha, I was going to use areas with boxes be a space where if you were in cube form patrolling guards and swinging surveillance cameras wouldn't spot you. It was going to be puzzle platform based and allow for some cheeky ways to take out guards along the way, I still am working on it because I liked where it was going but it's definitely more of a several week project than just a weekend one.