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(+1)

So first the good -- the graphics, animations and music are all excellent. The dialogue is funny but I would recommend getting rid of G**D*** if you're aiming for a wider audience.

I also thought the game had failed to load after startup. You could hear the piano music in the background, but the rest was just a black screen:

I finally figured out that pressing Space bar progressed to the game. Was there supposed to be a title screen here or something? 

From watching your Youtube playthroughs I remember there being a way to roll through objects, but I couldn't remember if that was an ability you have from the very start or one that you need to acquire in the game. Anyways, it was while I was searching for the "roll" button that I noticed that if I pressed "T" or "Y" I alternated back and forth between these 2 screens:

The boss was able to deal damage, btw. Anyways, I had to reset to get out of that loop.

As far as the actual game goes, I found about 2 nuggets, used the shop to buy +1 HP and found the letter M. The boss fights against the devils were easy and actually quite fun (it did take a time or two though to figure out the punching action).

I got as far as the Big Head boss . . . and that's where I got stuck. Trying to gauge the power needed to lob the burger over the wall was pretty difficult and I never did manage to beat him. A power gauge would make it a little easier, or an outline of the lob trajectory.

(+1)

Thank you!

I had forgotten that a while ago I had setup T and Y as a shortcut for my own bug fixing, my bad!

Hmmm.. I might need to find a way to make the head boss easier to gauge.

Good feedback!  Thanks again mate!  :)

I gave it another go since I saw you updated it. 

I like how the grass and plants rustle when you walk through them. And the rolling animation feels perfect (especially when going through the barricades). 

Also I finally got past the Big Head boss -- the power gauge came in handy. I think part of what makes that battle so hard is the fact that the wall is sometimes so high and it's hard to gauge an angle where the knuckle sandwich doesn't collide with it. But I was able to get past it this time so that's good.

I think I found a bug though. So on this playthrough, I skipped most or all of the dialogue and went straight to the two devil fights and then to the Big Head fight. I got the Roll ability. I remember from talking to the first brother on previous playthroughs that it sounds like he gives you an ability (Lift, I'm guessing?). But this time when I talked to the first brother he kept talking as if I hadn't beaten the Big Head enemy yet (but I already had). Long story short, it seems like if you don't talk to the first brother first before fighting Big Head, he'll never give you the reward.

But I did get one cat. Yay!

I'm glad the big head is more manageable now.  And yeah the changing height of the wall is probably the cause of most the difficulty.  I may yet make it easier again but will what more feedback has to say.


So what you found wasn't a bug, I just haven't changed his dialog for when you "rescue" his brother yet. 

Maybe I should get on that quicker to avoid more confused play testers later on, thanks for bringing it to my attention!

The lift ability is unlocked a little later on.


Thanks for giving it another go!  :)

I agree with your comment about getting rid of language such as G** D***. The game is great and the music is excellent. It would be a shame to downgrade the whole experience with the language.

Hey!  Thanks for the playtesting and feedback!  :)


Just a  quick question, how many cats did you find, and how difficult was it?