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I played your game a few times and I enjoyed what I played. I found it remarkable that you were able to fit so many balls into the small condensed space. I can tell that you wanted to make the space chaotic as your title fittingly states and I believe you certainly achieved that. However, I noticed that after just a couple minutes most of the balls bounce completely out of the arena. It may have been useful to add a ceiling to contain everything and keep the mayhem going! Also, I noticed that every time one of the purple balls made contact with the goal post an error would occur so that's something to look in to. I thought the timer was a very good idea so players could see how fast they can get through the chaos. I think it would have been a nice touch if the timer and bouncing balls reset with the player when they reached the goal so the player could immediately go for another go to try and beat their best time. Also, I realized that the controls were programmed for a camera at a 45 degree angle but your game's camera is not rotated so the controls don't really send the player where they would expect to go. I'm not sure if this was intentional or not to add to the mayhem, but it was something worth noting. Overall, I enjoyed playing through your prototype!