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Nice entry! I found that the game was far too fast-paced for the shooting mechanic to be helpful though; I played by focusing only on colliding with enemies during jumps.

I noticed that the menu was kind of hard to interact with because it would pick up repeated button presses. If you do any post-jam updates, you should probably set it to only move on the first press.

The "prumple" palette was really nice btw.