precision platformer without controller support!
Cool art, simple and fits in but with some added juice that pushes it beyond.
Gameplay is good and an impressive amount of levels created for a jam but hiding things off screen at the point of a jump introduces a bit of trail and error into the mix which isn't ideal for precision platformers.
Only thing I'd add is a couple of simple enemies to introduce a bit of spice into the mazes. The air and ground speed/control feel spot on for your game