Hi there! I've played a bit of While True: Learn() and found it cute and enjoyable. I appreciate getting to see your other work here.
I really like the premise behind this and I do think it can work. I believe Signs of the Sojourner (I haven't played) also ran with a similar idea. This game also has cute art, a sense of humor, and charm.
In it's current state, however, this game is failing to hook me. The mechanics appear to be simultaneously mysterious (what are my enemies doing?) and too simple. The cards appear to have little personality beyond the thematic title and accompanying dialogue. All the cards I've seen modify the same 4 variables. Unless there is more to it, I could write a script to make my gameplay decisions for me.
The lack of polish on the UI also creates for some annoying issues. Ex. clicking the # to spend a card, only to have it pop up and "Whoops!" I flipped the card instead. That's happened 4 times with my first 2 enemies.... I did it on accident again while writing this and updated the previous line from "3 times".
Overall, I felt a lot of friction trying to get into this game, and maybe the rough edges are just too rough for me right now. I do believe that the mechanics need a revisit, as well. I'm still happy to have a found this and I will be following it's development. I hope you get more feedback and good luck!