Thank you again for your feedback. It's great to have a clear direction to work towards and all of your suggestions have been really insightfull!
Without any intention to spam you, I just uploaded a new version of the game, adding the proposed improvements and more (credits, to be more precise). While i feel the game is in a really good place from the playability point of view, it feels far from finished for me. I have a few new things i intend to add in the near future, but before that i would like to ask you how the obstacles and collectables feel like. Are the golden coins suggestive enough as bonus points sources? Are the red bombs suggestive enough as bad things that should be avoided? For the white walls i already have a few ideas to make them even more suggestive (maybe some spikes), but suggestions are always welcomed.
Thank you!