Very fun! Loved the art, and the irreverent story. The text skipping should have been faster. Gameplay felt very smooth and was fun, but could use some rebalancing. The optimal strategy was to crouch walk and keep firing, and the transformation doesn't let you shoot while walking so it was ironically the less powerful choice. It also wasn't clear how to beat the boss at the end, so I had to cheese it by going point blank and shooting her by sticking my gun through the barrier. If you decided to expand this I'd like to see interesting upgrades, mainly different weapon choices to use on more varied enemies. Great work!
Viewing post in The Rising of Mahou Shoujo Machinegun jam comments
thanks for playing and the compliment , transfomation suppose be able walk and shoot ... idk if it s a bug you cant shoot while crouch transformed though.... ye the boss was kinda rushed, actually there was a fast skip button implemented but i cut it out beacuse it was causing issues. ye again on the upgrades and enemies variety all lack of time ... the stuff that i cut it was another type of enemy... and also another way to enemies able to spawn from behind... more weapons was not something i was thinking in implement ,but a option on shoot up and down and diagonally i will keep that in mind if i continue the project.
the game was expected to be a fun experience... if somehow for even a brief moment find it fun this make me very happy.