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I have a Go! Though it probably won't see much use once the Quest 2 arrives. Not sure what engine you use, but I recently tried to resurrect a little project I only ever had working on my own Go, but when I went to try to update it I discovered Go support in the Oculus tools for Unity was nearly gone, and the camera support no longer worked. When I tried to revert to an older version I discovered my scenes could no longer be opened... so I gave up. If you are in the same situation you might want to try your PC game instead. It could save you a LOT of headache.

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I appreciate that. I am aware that the Go has been deprecated. What I'm going to try, is to make it an OpenVR, therefore (hopefully) playable in browser... and therefore would be compatible with more devices, including a Go.