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(1 edit)

It might be perfect for an animated logo after the splash screen, if hopefully works on android build. I will try it sometime in the future when the game is almost finished

If a logo is pre-determined, you could very well add it as an actual sprite and assign it into a separate texture group so that it doesn't take up any space used by in-game imagery.

The extension should work fine on Android though.

Thank you for replying! 

I've already implemented on previous project the logo as you described. I am just looking for a neater way to do it.