Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

-"handling assets is difficult" doesn't really remove the fact the you're still asset flipping. 

-Don't think game devs should only be critiqued by other game devs. An opinion from someone outside of the game development scene is just as (if not more) helpful.

-"Something is better than nothing" not true especially in this case :P

-how was anyone to know you're 14, and that shouldn't really be an excuse. Quality of your creation isn't based on age.

 Wechenbetelly did come off as a bit mean at the end there, but at the same time you should have expected this, especially since you priced your game (asset flipped) hoping to get a quick buck. 

I am sorry too . I am working on another game in which I am not using assets . Check that out.

(+2)

I'll be sure to check it out, good luck. also just a suggestion since you're 14. take this opportunity to focus on improving your games and not just outright trying to sell them. Most of use indies have to work multiple jobs just to sustain ourselves while also working on our personal games. you on the other hand can rely on your parents, so you can focus solely on improving your games. use that to your advantage >:D